Senior Character Animator / Gameplay / Previs

Hi, I’m Cheng Yi Wu, and you can also call me Lily. I was born and raised in Taipei, Taiwan, and I’ve been passionate about film and animation since I was young, especially the idea of bringing stories and characters to life through movement.
I spent eight years working in Taiwan on animated television productions, including Star Wars: The Clone Wars Seasons 1–4. Since moving to the United States, I’ve worked as a character, gameplay, and previs animator across film, television, VFX, games, and VR projects.
My experience covers character animation, gameplay animation, cinematics, previs, and camera animation, with a strong focus on performance, body mechanics, timing, and storytelling. I also enjoy collaborating with teams, giving feedback, and supporting junior animators.
I’m always curious, always learning, and constantly looking for ways to grow as an animator and create stronger, more memorable performances.